Код:
Checking for new Steam Item Definitions..
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
TypeLoadException: Could not load type 'Rust.Platform.Steam.SteamItemDefinition[]' from assembly ''.
at System.Collections.Generic.List`1[T]..cctor () [0x00000] in <fb001e01371b4adca20013e0ac763896>:0
Rethrow as TypeInitializationException: The type initializer for 'System.Collections.Generic.List`1' threw an exception.
at (wrapper managed-to-native) System.Object.__icall_wrapper_mono_generic_class_init(intptr)
at System.Linq.Enumerable+SelectArrayIterator`2[TSource,TResult].ToList () [0x00007] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Rust.Platform.Steam.SteamPlatform.OnDefinitionsUpdated () [0x0002a] in <1c7fb19008d14bbd85206470d8cd1086>:0
at Steamworks.SteamInventory.LoadDefinitions () [0x0004e] in <4a42d2ad99fd4a3d8df2de5d304cab94>:0
at Steamworks.SteamInventory+<>c.<InstallEvents>b__3_1 (Steamworks.Data.SteamInventoryDefinitionUpdate_t x) [0x00000] in <4a42d2ad99fd4a3d8df2de5d304cab94>:0
at Steamworks.Dispatch+<>c__DisplayClass29_0`1[T].<Install>b__0 (System.IntPtr x) [0x0000c] in <4a42d2ad99fd4a3d8df2de5d304cab94>:0
at Steamworks.Dispatch.ProcessCallback (Steamworks.Dispatch+CallbackMsg_t msg, System.Boolean isServer) [0x000ba] in <4a42d2ad99fd4a3d8df2de5d304cab94>:0
at Steamworks.Dispatch.Frame (Steamworks.Data.HSteamPipe pipe) [0x00031] in <4a42d2ad99fd4a3d8df2de5d304cab94>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
Oxide.Plugins.MyLogger:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Rust.Platform.Steam.<>c:<Initialize>b__26_0(Exception)
Steamworks.Dispatch:Frame(HSteamPipe)
Steamworks.<LoopServerAsync>d__23:MoveNext()
System.Runtime.CompilerServices.MoveNextRunner:InvokeMoveNext(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Runtime.CompilerServices.MoveNextRunner:Run()
System.Threading.Tasks.<>c:<.cctor>b__7_0(Object)
UnityEngine.WorkRequest:Invoke()
UnityEngine.UnitySynchronizationContext:Exec()
UnityEngine.UnitySynchronizationContext:ExecuteTasks()
(Filename: <fb001e01371b4adca20013e0ac763896> Line: 0)